1. Announcement:
    Forum Help and IRC information
    maggie (cubes are for squares)
    07-24-2010
    Views:
    204
+ Post New Thread
Page 1 of 2 1 2 LastLast
Threads 1 to 20 of 26

Forum: Undertone's Dev Journal

100% more poopsauce and hedges - level design

  1. Sticky Thread Sticky: Museum Proposal - november 27th 2007

    finally i completed this school project on art deco. i am actually going to be able to present tomorrow. however due to the massive work load from...

    Started by undertone, 11-27-2007 09:43 PM
    2 Pages
    1 2
    • Replies: 23
    • Views: 1,340
    05-28-2008 07:51 PM Go to last post
  1. Back to work

    I've basically been a non-existent member of the team (again) for the past two months. I just finished my second last semester on friday, so I'm good...

    Started by undertone, 12-20-2009 08:42 PM
    • Replies: 1
    • Views: 293
    12-20-2009 09:08 PM Go to last post
  2. PS_Sand update

    A new version will be in the next build, which I'm sure the testers will appreciate. Anyways, I've been fighting with getting the HDR values right...

    Started by undertone, 10-03-2009 09:24 PM
    • Replies: 12
    • Views: 385
    10-10-2009 06:46 PM Go to last post
  3. TC_Greenstone - Entering Testing

    The map is now testable. I'll be packaging it tonight (I hope) and handing it over for the next tester's build. Couple more shots of it with a new...

    Started by undertone, 08-28-2009 05:54 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 744
    09-20-2009 07:18 AM Go to last post
  4. Unrelated (Mostly)

    Hello thar. Since school started I haven't had a lot of time to work on much FAS related. So I've taken what little time I've had to get some work...

    Started by undertone, 09-16-2009 12:53 PM
    • Replies: 2
    • Views: 199
    09-16-2009 04:59 PM Go to last post
  5. Map Updates - Part 1

    This is part one of three updates I'll be giving you guys. I'll start off with tc_wtf. Its reached a playable state and I'll release it upon testers...

    Started by undertone, 08-16-2009 05:12 PM
    2 Pages
    1 2
    • Replies: 21
    • Views: 521
    08-25-2009 02:35 AM Go to last post
  6. Map Updates - Part 2

    Welcome to part 2. It is now time to show off sd_mine. Unless we find any gameplay issues or bugs, this will probably be the final version. ...

    Started by undertone, 08-16-2009 06:36 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 458
    08-24-2009 10:16 AM Go to last post
  7. Map Updates - Part 3

    And here is the last update. This one is in a transitional stage, a lot of the props that I relied on for detail are now entirely gone, so there...

    Started by undertone, 08-16-2009 08:48 PM
    • Replies: 14
    • Views: 346
    08-23-2009 04:00 PM Go to last post
  8. PS_Sand Update

    Theres a few more things to fix, but apart from some interior detailing this map is pretty much good to go I think. Many many thanks again to Alex...

    Started by undertone, 08-21-2009 08:29 PM
    • Replies: 8
    • Views: 343
    08-23-2009 12:36 PM Go to last post
  9. Spring (Summer) Cleaning

    Taking a short (hopefully) break from tc_wtf to go back to my two almost complete projects, sd_mine and ps_sand. Dan's helped me out by working on...

    Started by undertone, 07-28-2009 10:03 PM
    2 Pages
    1 2
    • Replies: 23
    • Views: 523
    08-03-2009 01:29 PM Go to last post
  10. tc_wtf

    The layout is... 80% there. Trying out a new environment light, because we have a zillion sunset / day maps already. Forgot to enable the fog, and...

    Started by undertone, 07-19-2009 02:35 PM
    2 Pages
    1 2
    • Replies: 25
    • Views: 545
    07-23-2009 07:12 PM Go to last post
  11. My Current Project

    As some of you have gathered from my last thread I'm working on FAS again. I'm working on a new unnamed TC map. The layout is simple, Red spawns...

    Started by undertone, 07-07-2009 09:38 PM
    3 Pages
    1 2 3
    • Replies: 39
    • Views: 788
    07-14-2009 05:47 PM Go to last post
  12. OMG LEAKS

    Keep is secret... keep it safe!

    Started by undertone, 07-05-2009 02:35 PM
    • Replies: 11
    • Views: 357
    07-06-2009 07:11 PM Go to last post
  13. Oh hay look its that guy

    Over the past two months I've pretty much removed my self from the team. I've posted little, and contributed nothing. This has nothing to do with...

    Started by undertone, 04-18-2009 02:49 PM
    • Replies: 9
    • Views: 374
    04-19-2009 03:23 PM Go to last post
  14. I have a sandy...

    ...map. Stay tuned for more info. This is all you get :)

    Started by undertone, 12-31-2008 02:43 AM
    • Replies: 6
    • Views: 393
    12-31-2008 03:02 PM Go to last post
  15. I has problems

    During my time here at FireArms: Source i have started probably around... six to eight maps which are not complete, many have never been tested, and...

    Started by undertone, 09-05-2008 03:40 AM
    2 Pages
    1 2
    • Replies: 28
    • Views: 810
    09-11-2008 01:06 AM Go to last post
  16. Still Alive

    April 18th was the last day of my first year in college, thus bringing an end to a large list of work that had covered up my white board for the past...

    Started by undertone, 04-20-2008 05:48 PM
    • Replies: 6
    • Views: 458
    04-23-2008 09:44 PM Go to last post
  17. Lull - Febuary 15th 2008

    The past while ive been in a sort of never being able to sleep, yet always tired kind of phase, and it doesn't seem to be releasing it's grasp over...

    Started by undertone, 02-15-2008 01:24 AM
    • Replies: 8
    • Views: 665
    04-01-2008 06:57 AM Go to last post
  18. A Look at Art Deco and What It Has to Do With FireArms

    Tuesday October 16th 2007 About... 5 weeks ago i was given an assignment by my Design Culture teacher (which is in a nut shell design history) to...

    Started by undertone, 10-16-2007 06:20 PM
    2 Pages
    1 2
    • Replies: 18
    • Views: 1,041
    11-19-2007 04:19 AM Go to last post
  19. Mine - June 6th 2007

    Some stuff you didnt see in the media release. And heres what the first screen shot looked like back in december. forgot to take a picture of...

    Started by undertone, 06-06-2007 08:04 PM
    • Replies: 6
    • Views: 902
    06-19-2007 10:31 PM Go to last post
  20. Color Correction - May 27th 2007

    Color Correction i started using colour correction in the rebuild of tp_mine. along with the heavy changes put into place, colour correction adds...

    Started by undertone, 05-27-2007 09:35 AM
    2 Pages
    1 2
    • Replies: 28
    • Views: 1,054
    06-05-2007 05:43 PM Go to last post

+ Post New Thread

Forum Information and Options

Users Browsing this Forum

There are currently 1 users browsing this forum. (0 members & 1 guests)

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 15 replies or 150 views
Hot thread with unread posts
More than 15 replies or 150 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts